IT’S A GAME FOR US

Fashion designer Barbora Kotěšovcová, studying at Prague's Academy of Arts, Architecture and Design, perceives humans as AI systems with naturally malfunctioning default settings.
kotes uvodka

“AI (Artificial Intelligence) was a topic for me since last semester when I dealt with system errors and what a computer programme can do without human supervision. I decided to broaden the “error” theme and find out what it really means for me when we apply it to a social sector,” Barbora describes her thought processes behind the IT’S A GAME FOR US collection, created in 2018. “It’s not a technologic or PC system but a human system and communication, the societal system and how one behaves within.”

“How do we perceive mistakes and flaws and how important are those for us?” Barbora asks herself. “When a human being experiences and errs, they create a protective immunity for similar upcoming events, which they will, hopefully, solve better. Therefore, through these fashion pieces, I tried to communicate something that disrupts our personal comfort. Although we might not be fans, we need such disruptions because they push our comfort zone further and make us feel better in the long run.”

bara_kotes_shotbyus__01
bara_kotes_shotbyus__12
bara_kotes_shotbyus__02
bara_kotes_shotbyus__19
bara_kotes_shotbyus__20
bara_kotes_shotbyus__07
bara_kotes_shotbyus__09
bara_kotes_shotbyus__10
bara_kotes_shotbyus__05
bara_kotes_shotbyus__04
bara_kotes_shotbyus__13
bara_kotes_shotbyus__16
bara_kotes_shotbyus__15

CREDITS

Photography / SHOTBY.US

Fashion designer / Barbora Kotěšovcová

Hair / Lukáš Máčala

MUA / Vendula Niklová

Light designer / Jan Pančocha

Models / Aneta @anet.bursikova & Laura 

Agency/ Pure Model Management

Did you like it?
Share it with your friends

You may also like

“I strive to celebrate cultural diversity in a world quick to discriminate.” Currently Paris-based fashion, textile and knitwear designer Sofia Castellon presents her candy-hued but confronting and space-claiming sculptural visions. Sofia talked to Swarm about finding her creative path, “navigating the complexities of cultural identity”, why is knitting and incredible medium for storytelling and why the designer envisions a fruitful future for one of the world's oldest thread crafts, and more.
At first glance, Natálie Nepovímová's looks seem simplistic and stripped to the bone. The second glance, though, reveals sartorial mastery and clever structural and textural twists. Imbued with a touch of whimsy, these “working girl” variable and adjustable designs were created to not succumb to time.
London-based fashion designer Tanya Liu's intricate creations could be simply pigeonholed as ultimate mermaidcore – but they spring from much deeper sources. The pearlescent gradients and gently billowing silhouettes are rooted in the relationship between natural biology and post-human science, and mechanisms of endless life cycles of certain species. In the interview, we talk the bell of the immortal jellyfish, pivotal influences, and the scent of lavender.
“In video games, nothing interested me more than character creation.” Since Polish fashion designer Maja Bączyńska founded her eponymous label, she's been gracing the world with her sometimes sleek, most of the time maximal and opulent silhouettes. In the interview, Bączyńska sheds light on her playful pieces featuring frilly and sculptural textures, unexpected twists and reference layers, and clever and uncompromising tailoring.